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Portfolio

A selection of my work — from university projects to personal explorations.

Guardian Of The Forest

Guardian of the Forest

A stylized forest guardian created for a 3D character project. Sculpted and textured in Blender, the goal was to design a mystical creature blending natural elements like stone, wood, and glowing energy.

Type 3D Character
Context University — Semester 4
Blender Substance Painter 3D Art
Warawara

Warawara

A quick scene of the in the Oscar-winning Studio Ghibli Movie "The Boy and the Heron" appearing "Warawara's", which were really fun to pose! The toon shader was something I had to figure out at first.

Type 3D Scene
Context Personal Project
Blender 3D Art
Motion Capture and Facial Motion Capture Helmet

Motion Capture and Facial Motion Capture Helmet

This was my bachelors project for my University. Got to interview some really great people and had the opportunity to use a MoCap Suit and test animations. I also designed and built a custom MoCap Helmet and 3D printed the parts out of Carbon-made PLCA.

Type 3D Animation / Motion Capture
Context University — Semester 7
MotionBuilder Blender
Clicker Sculpture

Clicker Sculpture

This was a personal project while learning ZBrush. I picked up ZBrush in 2025 while studying because 3D-Art was really interesting to me. This is a bust of a Clicker, a monster from the "The Last Of Us" Game Series by Naughty Dog.

Type 3D Character
Context Personal Project
ZBrush 3D Art
DINAK Brandvideo – YouTube

DINAK Brandvideo

DINAK Brandvideo — a group project from the 3rd semester. My role included contributing to the illustration work and animating the video in its entirety. I also helped develop the storyboard for several of the scenes.

Type Brand Video
Context University — Semester 3
After Effects Premiere Pro 2D-Video
Stray DLC Project

Stray DLC Project

This was a Character and Environment class in my 4th semester of university. I tackled the task to imagine what a map expansion of an area in the Game "Stray" would look like. It was really fun sketching out the concepts for it and implementing new features like using fog.

Type 3D Character and Environment
Context University — Semester 4
Blender Substance 3D Painter
GameScout App Design

GameScout — Your App for Games

This was a Layout Project for our course "Interaction and Interface Design". I decided to take inspiration from Steam and create an App that interests me. I wanted to create an App that tells me not platform-specific how much a Game is, where it is on sale and available, what the users say collectively on different platforms and create a better wishlist based on your own. You can create your own GameList and the App recommends games based on other accounts similar to yours and with similar tags. It was really fun!

Type App Design
Context University — Semester 3
Adobe XD Adobe Illustrator
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